The objective of the game is to move your King from your corner to your opponent's corner without being placed into a position where you can not move. Alternatively, if you can place your opponent's King into a checkmate, you will also win the game.
On the player's first turn, the player may move at most 2 spaces. Pieces can move up to their max distance as long as they are not obstructed by another piece.
|Square||May move 1 to 4 spaces at a time along a column or row. Moves similar to a Rook in chess, but limited to 4 spaces max. May only attack an opponent when the opponent is exactly 4 spaces away.|
|Triangle||May move 1 to 3 spaces at a time diagonally. Moves similar to a Bishop in chess, but limited to 3 spaces max. May only attack an opponent when the opponent is exactly 3 spaces away.|
|May move 1 to 2 spaces at a time in any direction. Moves similar to a Queen in chess, but limited to 2 spaces max. May only attack an opponent when the opponent is exactly 2 spaces away.|
|King||May move 1 space at a time in any direction. Moves similar to a King in chess. When the King is in check, he may jump over adjacent pieces of his own color to an empty square on the board.|
A piece can capture an opponent's piece only at the maximum distance that it can move. For example, if you are attempting to capture a piece with your square, you must be exactly 4 squares away from the chosen target. When attacking, you can jump over any pieces that are obstructing your path.
King in Check
When your King is being threatened, you must either move your King out of check or take your opponent's piece that is placing your King in check. When a King is in check it may jump over any pieces directly adjacent to it as long as those pieces are of the same color as the King and the square that he is moving to is empty. The King may not move itself into check.
From the main menu, swipe the board of the game that you do not want any longer from the left to the right and then tap the Remove button.
If you find a problem with the game, or would like to request a feature, please e-mail support.
Special Thanks To:
- My wonderful and supportive wife, Laura Beth
- Naichen Liu, for helping to translate into Chinese
- The original creators of Chessers, off of which I based the rules to this game.
- Trevor Harmon & contributors for their UIImage categories to make thumbnails easy
- Troy Brant for his excellent walkthrough on In-App Purchases
The exciting new game of skill
More simple than chess
More stimulating than checkers
More fun than anything